Gargoyles

Racial Traits
Stonewarden Racial Traits
+ 2 Constitution, + 2 Wisdom –2 Charisma:
Stonewardens are either strong or both agile
and tough, but also a bit aloof.
Medium:Stonewardens are Medium creatures and have
no bonuses or penalties due to their size.
Normal Speed: Stonewardens have a base speed of 30
feet.
Darkvision:Stonewardens can see in the dark up to 60
feet.
Freeze:A stonewarden can hold itself so still it appears
to be a statue. A stonewarden that uses freeze can take
20 on its Stealth check to hide in plain sight as a stone
statue.
Long Sleep:Stonewardens do not age while they sleep.
They can sleep for long periods of time—months, years,
or even centuries. Most stonewardens prefer to slumber
only when perched high on sturdy and familiar buildings.
They are able to determine the conditions under which
they wake from this sleep, such as being called by name
or when threatened. During this sleep, they appear to be a
stone statue (see Freezeabove).
Stonewardens do not need to sleep regularly, but many
choose to do so to avoid aging more rapidly. They are not
immune to sleep effects. Stonewarden spellcasters need to
meditate for 4 hours before preparing spells, and can only
achieve the state of mind needed to do so once per day.
Natural Armor:Stonewardens’ stony hides grant them
a + 2 natural armor bonus.
Recognize Gargoyle:Stonewardens get + 4 on their
perception checks to detect a gargoyle using the freeze
ability to resemble a statue.
Stonewarden Stubbornness:Stonewarden get a + 2
racial bonus on saving throws to resist enchantment spells
but, when affected, suffer the effects of the enchantment
for double the normal duration. Stonewardens must roll
a save to resist enchantment spells that are harmless or
beneficial such as heroism and rage regardless of their in-tentions.
Languages:Stonewardens begin play speaking Common
and Terran. Stonewardens with high Intelligence scores
can choose from the following: Dwarven, Giant, Gnome,
Goblin, Orc, and Undercommon.
Age, Height, and Weight
Stonewardens do not age in the same way as the thin-skinned races do. A stonewarden is able to slumber for
hundreds of years without aging. Stonewardens age more
quickly than many other races do when they are not sleep-ing.
A player can choose any starting age she wishes for
her character but, when in doubt, assume a stonewarden
character starts adventuring at 1st level about halfway to
middle age (13 years old). This represents the number of
active years of the stonewarden’s life. The player may add
1d10x100 additional years of inactivity throughout their
character’s life.
When a character becomes venerable, the DM secretly
determines her maximum age. When the character reach-es her personal maximum age, she dies of old age at some
time during the following year, as determined by the DM.
Aging effects are cumulative.
Each player should choose an appropriate height and
weight for her character’s size and record it. To determine
height and weight randomly, use the “Stonewarden Height
and Weight” table below. Roll the height modifier and add
that many inches to the base height to get the character’s
height. Take that same height modifier result and multiply
it by the weight modifier. Add that many pounds to the
base weight to get the character’s weight.
Stonewarden Age Table
Middle Age Old Venerable Maximum Age
25 years 40 years 55 years 55 + 1d10 years
Stonewarden Height and Weight Table
Size Base Ht Ht Mod Base Wt Wt Mod
Medium 4’5” + 2d12” 150 lbs. x7 lbs.

Names
Gargoyles are given a single, personal name at birth.
The names of the first gargoyles—Itaxur, Kurvik, Apaxut,
Otuvar, Poxi, Kavu, and Tu—are the seven most common.
The names are used equally for male and female gar-goyles. Stonewarden gargoyles also identify themselves by
the name of one parent—the one they most resemble—and
that parent’s line of descent.
It is quite common for a gargoyle (stonewarden or
feral) to take a new name or add a name to her existing
names. These names are often in the language of the city
she inhabits. Gargoyles often take names that reflect their
appearance, such as Coalface, Waterspitter, Greyfleck,
Twisthorn, or Grinning. They append these names to their
existing names to form longer names like Vikuous the Wa-terspitter or Grinning Purta. During a gargoyle’s long life,
her appearance changes, sometimes drastically, and so
these names also change.

Gargoyles

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